# Copyright 2004-2013 Tom Rothamel <pytom@bishoujo.us>
# See LICENSE.txt for license details.

init python:

    layout.provides('load_save')

    # Define styles
    style.file_picker_entry = Style(style.large_button, help="used to select a file to load or save")
    style.file_picker_entry_box = Style(style.hbox, help="the box inside a file picker entry")

    style.file_picker_text = Style(style.large_button_text, help="text inside a file picker entry")
    style.file_picker_empty_slot = Style(style.file_picker_text, help="text inside an empty file picker entry slot")
    style.file_picker_extra_info = Style(style.file_picker_text)
    style.file_picker_new = Style(style.file_picker_text)
    style.file_picker_old = Style(style.file_picker_text)

    style.file_picker_frame = Style(style.menu_frame, help="the frame enclosing the entire file picker")
    style.file_picker_frame_box = Style(style.vbox, help="the box containing the navbox and the grid of file picker entries")

    style.file_picker_navbox = Style(style.hbox, help="the box containing navigation buttons")

    style.file_picker_nav_button = Style(style.small_button, help="a file picker navigation button")
    style.file_picker_nav_button_text = Style(style.small_button_text, help="file picker navigation button text")

    style.file_picker_grid = Style(style.default, help="a grid containing file picker navigation buttons")

    # Adjust styles.
    style.file_picker_entry.xminimum = 0.5

    style.file_picker_frame.xmargin = 6
    style.file_picker_frame.ymargin = 6

    style.file_picker_frame_box.box_spacing = 4
    style.file_picker_entry_box.box_spacing = 4

    # The number of columns per page of files.
    config.file_page_cols = 2

    if config.screen_width <= 640:
        # The number of rows per page of files.
        config.file_page_rows = 4

        # The number of quick access pages.
        config.file_quick_access_pages = 6
    else:
        config.file_page_rows = 5
        config.file_quick_access_pages = 8

    # True if we want to disable the file pager.
    config.disable_file_pager = False

    # True to suppress the display of thumbnails.
    config.disable_thumbnails = False

    # The default thumbnail to use when no file exists.
    config.load_save_empty_thumbnail = None

    # How we format time in a file entry.
    config.time_format = "%b %d, %H:%M"

    # How we format a file entry.
    config.file_entry_format = "%(time)s\n%(save_name)s"

    # True if we should prompt before loading a game.
    _load_prompt = True

    # This is used to store scratch data that's used by the
    # library, but shouldn't be saved out as part of the savegame.
    __scratch = object()
    __scratch.file_picker_page = None

    def _render_savefile(index, name, extra_info, screenshot, mtime, newest, clicked):

        import time

        ui.button(style=style.file_picker_entry[index],
                  clicked=clicked,
                  role=("selected_" if newest else ""),
                  keymap={ "save_delete" : ui.returns(("unlink", name)) }
                  )

        ui.hbox(style=style.file_picker_entry_box[index])

        if not config.disable_thumbnails:
            ui.add(screenshot)

        if newest:
            ui.text(name + ". ", style=style.file_picker_new[index])
        else:
            ui.text(name + ". ", style=style.file_picker_old[index])

        s = config.file_entry_format % dict(
            time=time.strftime(config.time_format,
                               time.localtime(mtime)),
            save_name=extra_info)

        ui.text(s, style=style.file_picker_extra_info[index])

        ui.close()

    def _render_new_slot(index, name, clicked):

        ui.button(style=style.file_picker_entry[index],
                  clicked=clicked)


        ui.hbox(style=style.file_picker_entry_box[index])

        if not config.disable_thumbnails:

            if config.load_save_empty_thumbnail:
                ui.add(config.load_save_empty_thumbnail)
            else:
                ui.null(width=config.thumbnail_width,
                        height=config.thumbnail_height)

        ui.text(name + ". ", style=style.file_picker_old[index])

        ui.text(_(u"Empty Slot."), style=style.file_picker_empty_slot[index])
        ui.close()


    # Returns the names of the various pages that the file picker knows
    # about.
    def _file_picker_pages():

        rv = [ ]

        if config.has_autosave:
            rv.append(u"Auto")

        if config.has_quicksave:
            rv.append(u"Quick")

        for i in range(1, config.file_quick_access_pages + 1):
            rv.append(str(i))

        return rv


    # This function is given a page, and should map it to the names
    # of the files on that page.
    def _file_picker_page_files(page):

        per_page = config.file_page_cols * config.file_page_rows
        rv = [ ]

        if config.has_autosave:
            if page == 0:
                for i in range(1, per_page + 1):
                    rv.append(("auto-" + str(i), _(u"a") + str(i), True))

                return rv
            else:
                page -= 1

        if config.has_quicksave:
            if page == 0:
                for i in range(1, per_page + 1):
                    rv.append(("quick-" + str(i), _(u"q") + str(i), True))

                return rv
            else:
                page -= 1

        for i in range(per_page * page + 1, per_page * page + 1 + per_page):
            rv.append(("%d" % i, "%d" % i, False))

        return rv

    # Given a filename, returns the page that filename is on.
    def _file_picker_file_page(filename):

        per_page = config.file_page_cols * config.file_page_rows

        base = 0

        if config.has_autosave:
            if filename.startswith("auto-"):
                return base
            else:
                base += 1

        if config.has_quicksave:
            if filename.startswith("quick-"):
                return base
            else:
                base += 1

        try:
            return base + int((int(filename) - 1) / per_page)
        except:
            return base

    # Processes a screenshot.
    def _file_picker_process_screenshot(s):
        return s

    # This displays a file picker that can chose a save file from
    # the list of save files.
    def _file_picker(screen, save):

        # Should we update the list of saved games?
        update = True

        while True:


            if update:

                update = False

                # The number of slots in a page.
                file_page_length = config.file_page_cols * config.file_page_rows

                # The list of saved games.
                saved_games = renpy.list_saved_games(regexp=r'(auto-|quick-)?[0-9]+')

                # Figure out which game is the newest and so on.
                newest = None
                newest_mtime = None
                save_info = { }

                for fn, extra_info, screenshot, mtime in saved_games:
                    screenshot = _file_picker_process_screenshot(screenshot)
                    save_info[fn] = (extra_info, screenshot, mtime)

                    if not fn.startswith("auto-") and mtime > newest_mtime:
                        newest = fn
                        newest_mtime = mtime

                # The index of the first entry in the page.
                fpp = __scratch.file_picker_page

                if fpp is None:
                    if newest:
                        fpp = _file_picker_file_page(newest)
                    else:
                        fpp = _file_picker_file_page("1")


            if fpp < 0:
                fpp = 0

            __scratch.file_picker_page = fpp

            # Show navigation
            layout.navigation(screen)

            ui.window(style='file_picker_frame')
            ui.vbox(style='file_picker_frame_box') # whole thing.

            if not config.disable_file_pager:

                # Draw the navigation.
                ui.hbox(style='file_picker_navbox') # nav buttons.

                def tb(cond, label, clicked, selected):
                    layout.button(label,
                                  "file_picker_nav",
                                  enabled=cond,
                                  clicked=clicked,
                                  selected=selected)

                # Previous
                tb(fpp > 0, u'Previous', ui.returns(("fppdelta", -1)), selected=False)

                # Quick Access
                for i, name in enumerate(_file_picker_pages()):
                    tb(True, name, ui.returns(("fppset", i)), fpp == i)

                # Next
                tb(True, u'Next', ui.returns(("fppdelta", +1)), False)

                ui.close()

            # This draws a single slot.
            def entry(name, filename, offset, ro):
                clicked = ui.returns(("return", filename))

                if filename not in save_info:
                    if (not save) or ro:
                        clicked = None

                    _render_new_slot(offset, name, clicked)
                else:
                    if save and ro:
                        clicked = None

                    extra_info, screenshot, mtime = save_info[filename]
                    _render_savefile(offset,
                                     name,
                                     extra_info,
                                     screenshot,
                                     mtime,
                                     newest == filename,
                                     clicked)

            ui.grid(config.file_page_cols,
                    config.file_page_rows,
                    style='file_picker_grid',
                    transpose=True) # slots

            for i, (filename, name, ro) in enumerate(_file_picker_page_files(fpp)):
                entry(name, filename, i, ro)

            ui.close() # slots
            ui.close() # whole thing

            result = ui.interact(mouse="gamemenu")
            type, value = result

            if type == "unlink":
                if layout.yesno_prompt(screen, layout.DELETE_SAVE):
                    renpy.unlink_save(value)
                    update = True

            if type == "return":
                return value

            if type == "fppdelta":
                fpp += value

            if type == "fppset":
                fpp = value


label save_screen:

    python hide:
        while True:
            fn = _file_picker("save", True)

            if renpy.can_load(fn):
                if not layout.yesno_prompt("save", layout.OVERWRITE_SAVE):
                    continue

            renpy.save(fn, extra_info=store.save_name)


label load_screen:

    python hide:

        while True:
            fn = _file_picker("load", False)

            if _load_prompt:
                if not layout.yesno_prompt("load", layout.LOADING):
                    continue

            renpy.load(fn)
