
# game/indepth_minigame.rpy:220
translate piglatin demo_minigame_8f14835c:

    # e "You may want to mix Ren'Py with other forms of gameplay. There are a couple of ways to do this."
    e "Ouyay aymay antway otay ixmay Enray'Ypay ithway otheray ormsfay ofay ameplaygay. Heretay areay aay ouplecay ofay aysway otay oday histay."

# game/indepth_minigame.rpy:222
translate piglatin demo_minigame_9b01503e:

    # e "The first is with the screen system, which can be used to display data and create button and menu based interfaces."
    e "Hetay irstfay isay ithway hetay creensay ystemsay, hichway ancay ebay useday otay isplayday ataday anday reatecay uttonbay anday enumay asedbay interfacesay."

# game/indepth_minigame.rpy:224
translate piglatin demo_minigame_3e601161:

    # e "Screens will work for many simulation-style games and RPGs."
    e "Creenssay illway orkway orfay anymay imulationsay-ylestay amesgay anday Pgsray."

# game/indepth_minigame.rpy:226
translate piglatin demo_minigame_a92baa6b:

    # e "When screens are not enough you can write a creator-defined displayable to extend Ren'Py itself. A Creator-defined displayables can process raw events and draw to the screen."
    e "Henway creenssay areay otnay enoughay ouyay ancay riteway aay reatorcay-efinedday isplayableday otay extenday Enray'Ypay itselfay. Aay Reatorcay-efinedday isplayablesday ancay rocesspay awray eventsay anday rawday otay hetay creensay."

# game/indepth_minigame.rpy:228
translate piglatin demo_minigame_a07dbae0:

    # e "That makes it possible to create all kinds of minigames. Would you like to play some pong?"
    e "Hattay akesmay itay ossiblepay otay reatecay allay indskay ofay inigamesmay. Ouldway ouyay ikelay otay ayplay omesay ongpay?"

# game/indepth_minigame.rpy:245
translate piglatin play_pong_ce00ff63:

    # e "I win!"
    e "Iay inway!"

# game/indepth_minigame.rpy:249
translate piglatin play_pong_68c82e98:

    # e "You won! Congratulations."
    e "Ouyay onway! Ongratulationscay."

# game/indepth_minigame.rpy:255
translate piglatin pong_done_dde7e31a:

    # e "Would you like to play again?" nointeract
    e "Ouldway ouyay ikelay otay ayplay againay?" nointeract

# game/indepth_minigame.rpy:268
translate piglatin pong_done_a21abf38:

    # e "Here's the source code for the minigame. It's very complex, and assumes you understand Python well."
    e "Erehay'say hetay ourcesay odecay orfay hetay inigamemay. Tiay'say eryvay omplexcay, anday assumesay ouyay understanday Ythonpay ellway."

# game/indepth_minigame.rpy:270
translate piglatin pong_done_750092ed:

    # e "I won't go over it in detail here. You can read more about it in the {a=https://www.renpy.org/doc/html/udd.html}Creator-Defined Displayable documentation{/a}."
    e "Iay onway'tay ogay overay itay inay etailday erehay. Ouyay ancay eadray oremay aboutay itay inay hetay {a=https://www.renpy.org/doc/html/udd.html}Reatorcay-Efinedday Isplayableday ocumentationday{/a}."

# game/indepth_minigame.rpy:274
translate piglatin pong_done_5781d902:

    # e "Minigames can spice up your visual novel, but be careful – not every visual novel player wants to be good at arcade games."
    e "Inigamesmay ancay picesay upay ouryay isualvay ovelnay, utbay ebay arefulcay – otnay everyay isualvay ovelnay ayerplay antsway otay ebay oodgay atay arcadeay amesgay."

# game/indepth_minigame.rpy:276
translate piglatin pong_done_631325c8:

    # e "Part of the reason Ren'Py works well is that it's meant for certain types of games, like visual novels and life simulations."
    e "Artpay ofay hetay easonray Enray'Ypay orksway ellway isay hattay itay'say eantmay orfay ertaincay ypestay ofay amesgay, ikelay isualvay ovelsnay anday ifelay imulationssay."

# game/indepth_minigame.rpy:278
translate piglatin pong_done_61d60761:

    # e "The further afield you get from those games, the more you'll find yourself fighting Ren'Py. At some point, it makes sense to consider other engines."
    e "Hetay urtherfay afielday ouyay etgay omfray hosetay amesgay, hetay oremay ouyay'llay indfay ourselfyay ightingfay Enray'Ypay. Taay omesay ointpay, itay akesmay ensesay otay onsidercay otheray enginesay."

# game/indepth_minigame.rpy:282
translate piglatin pong_done_715c7b12:

    # e "And that's fine with us. We'll always be here for you when you're making visual novels."
    e "Ndaay hattay'say inefay ithway usay. Eway'llay alwaysay ebay erehay orfay ouyay henway ouyay'eray akingmay isualvay ovelsnay."

translate piglatin strings:

    # indepth_minigame.rpy:198
    old "Player"
    new "Layerpay"

    # indepth_minigame.rpy:211
    old "Click to Begin"
    new "Lickcay otay Eginbay"

    # indepth_minigame.rpy:255
    old "Sure."
    new "Uresay."

    # indepth_minigame.rpy:255
    old "No thanks."
    new "Onay hankstay."

