
# game/demo_persistent.rpy:6
translate piglatin demo_persistent_abef5d83:

    # "Ren'Py supports per-game and multi-game persistent data."
    "Enray'Ypay upportssay erpay-amegay anday ultimay-amegay ersistentpay ataday."

# game/demo_persistent.rpy:8
translate piglatin demo_persistent_539955e4:

    # "Persistent data can store flags and other per-game information that should be shared between plays of a single game."
    "Ersistentpay ataday ancay orestay agsflay anday otheray erpay-amegay informationay hattay ouldshay ebay aredshay etweenbay aysplay ofay aay inglesay amegay."

# game/demo_persistent.rpy:19
translate piglatin demo_persistent_c8164f03:

    # "For example, I can tell you that you've see this line [plays] time(s) since you cleared the per-game persistent data."
    "Orfay exampleay, Iay ancay elltay ouyay hattay ouyay'evay eesay histay inelay [plays] imetay(say) incesay ouyay earedclay hetay erpay-amegay ersistentpay ataday."

# game/demo_persistent.rpy:21
translate piglatin demo_persistent_54bc6648:

    # "Multipersistent data is shared between games, which lets one game unlock features in a second."
    "Ultipersistentmay ataday isay aredshay etweenbay amesgay, hichway etslay oneay amegay unlockay eaturesfay inay aay econdsay."

# game/demo_persistent.rpy:23
translate piglatin demo_persistent_4ff5d824:

    # "A sequel might play differently if the player has beaten the first game."
    "Aay equelsay ightmay ayplay ifferentlyday ifay hetay ayerplay ashay eatenbay hetay irstfay amegay."

# game/demo_persistent.rpy:35
translate piglatin demo_persistent_634f6d6d:

    # "According to the multipersistent data, you've seen this line [plays] times total."
    "Ccordingaay otay hetay ultipersistentmay ataday, ouyay'evay eensay histay inelay [plays] imestay otaltay."

