From Ren'Py
# This file implements quick save and load functionality. The
# quicksave functionality adds a button to the overlay that is
# displayed over the game. When the button is clicked, the game is
# saved in a special quicksave slot. It also adds a quick load button
# to the main menu. When that button is clicked, the quicksave game is
# loaded.
# This is called when the quick save button is clicked.
label _quick_save:
# Saves the game.
$ renpy.save('quicksave', _('Quick Save'))
# Tell the user that we saved the game.
$ ui.add(Solid((0, 0, 0, 128)))
$ ui.text(_('The game has been saved using quick save.'),
xpos=0.5, xanchor='center', ypos=0.5, yanchor='center')
$ ui.saybehavior()
$ ui.interact(suppress_overlay=True, suppress_underlay=True)
return
# This is called when the quick load button is clicked, to load the
# game.
label _quick_load:
$ renpy.load('quicksave')
return
init -1:
python hide:
# Add the quick save button in as an overlay function.
def quick_save_button():
ui.textbutton(_("Quick Save"),
xpos=0.98, ypos=0.02,
xanchor='right', yanchor='top',
clicked=renpy.curried_call_in_new_context('_quick_save'))
config.overlay_functions.append(quick_save_button)
# Add the quick load function to the main menu.
library.main_menu.insert(1, ('Quick Load',
ui.jumps("_quick_load"),
'renpy.can_load("quicksave")'))