/*
  pygame - Python Game Library
  Copyright (C) 2000-2001  Pete Shinners

  This library is free software; you can redistribute it and/or
  modify it under the terms of the GNU Library General Public
  License as published by the Free Software Foundation; either
  version 2 of the License, or (at your option) any later version.

  This library is distributed in the hope that it will be useful,
  but WITHOUT ANY WARRANTY; without even the implied warranty of
  MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE.  See the GNU
  Library General Public License for more details.

  You should have received a copy of the GNU Library General Public
  License along with this library; if not, write to the Free
  Foundation, Inc., 59 Temple Place, Suite 330, Boston, MA  02111-1307  USA

  Pete Shinners
  pete@shinners.org
*/


/*
 *  font module for pygame
 */
#include <Python.h>
#include <stdio.h>
#include <string.h>
#include "pygame.h"
#include "structmember.h"
#include "renpy_ttf.h"

typedef struct {
    PyObject_HEAD
    RENPY_TTF_Font* font;
    PyObject* weakreflist;
} PyFontObject;
#define PyFont_AsFont(x) (((PyFontObject*)x)->font)

static int font_initialized = 0;
static char* font_defaultname = "freesansbold.ttf";
static PyObject* self_module = NULL;

static char* pkgdatamodule_name = "pygame.pkgdata";
static char* resourcefunc_name = "getResource";

static PyObject *font_resource(char *filename) {
    PyObject* load_basicfunc = NULL;
    PyObject* pkgdatamodule = NULL;
    PyObject* resourcefunc = NULL;
    PyObject* result = NULL;

    pkgdatamodule = PyImport_ImportModule(pkgdatamodule_name);
    if (!pkgdatamodule) goto font_resource_end;

    resourcefunc = PyObject_GetAttrString(pkgdatamodule, resourcefunc_name);
    if (!resourcefunc) goto font_resource_end;

    result = PyObject_CallFunction(resourcefunc, "s", filename);
    if (!result) goto font_resource_end;

    if (PyFile_Check(result)) {
        PyObject *tmp = PyFile_Name(result);
        Py_INCREF(tmp);
        Py_DECREF(result);
        result = tmp;
    }

font_resource_end:
    Py_XDECREF(pkgdatamodule);
    Py_XDECREF(resourcefunc);
    Py_XDECREF(load_basicfunc);
    return result;
}


static void font_autoquit(void)
{
    if(font_initialized)
    {
        font_initialized = 0;
        RENPY_TTF_Quit();
    }
}


static PyObject* font_autoinit(PyObject* self, PyObject* arg)
{
    if(!PyArg_ParseTuple(arg, ""))
        return NULL;

    if(!font_initialized)
    {
        PyGame_RegisterQuit(font_autoquit);

        if(RENPY_TTF_Init())
            return PyInt_FromLong(0);
        font_initialized = 1;

    }
    return PyInt_FromLong(font_initialized);
}


/*DOC*/ static char doc_quit[] =
    /*DOC*/    "pygame.font.quit() -> none\n"
    /*DOC*/    "uninitialize the font module\n"
    /*DOC*/    "\n"
    /*DOC*/    "Manually uninitialize SDL_ttf's font system. It is safe to call\n"
    /*DOC*/    "this if font is currently not initialized.\n"
    /*DOC*/ ;

static PyObject* fontmodule_quit(PyObject* self, PyObject* arg)
{
    if(!PyArg_ParseTuple(arg, ""))
        return NULL;

    font_autoquit();

    Py_RETURN_NONE;
}


/*DOC*/ static char doc_init[] =
    /*DOC*/    "pygame.font.init() -> None\n"
    /*DOC*/    "initialize the display module\n"
    /*DOC*/    "\n"
    /*DOC*/    "Manually initialize the font module. Will raise an exception if\n"
    /*DOC*/    "it cannot be initialized. It is safe to call this function if\n"
    /*DOC*/    "font is currently initialized.\n"
    /*DOC*/ ;

static PyObject* fontmodule_init(PyObject* self, PyObject* arg)
{
    PyObject* result;
    int istrue;

    if(!PyArg_ParseTuple(arg, ""))
        return NULL;

    result = font_autoinit(self, arg);
    istrue = PyObject_IsTrue(result);
    Py_DECREF(result);
    if(!istrue)
        return RAISE(PyExc_SDLError, SDL_GetError());

    Py_RETURN_NONE;
}



/*DOC*/ static char doc_get_init[] =
    /*DOC*/    "pygame.font.get_init() -> bool\n"
    /*DOC*/    "get status of font module initialization\n"
    /*DOC*/    "\n"
    /*DOC*/    "Returns true if the font module is currently intialized.\n"
    /*DOC*/ ;

static PyObject* get_init(PyObject* self, PyObject* arg)
{
    if(!PyArg_ParseTuple(arg, ""))
        return NULL;

    return PyInt_FromLong(font_initialized);
}





/* font object methods */

/*DOC*/ static char doc_font_get_height[] =
    /*DOC*/    "Font.get_height() -> int\n"
    /*DOC*/    "average height of font glyph\n"
    /*DOC*/    "\n"
    /*DOC*/    "Returns the average size of each glyph in the font.\n"
    /*DOC*/ ;

static PyObject* font_get_height(PyObject* self, PyObject* args)
{
    RENPY_TTF_Font* font = PyFont_AsFont(self);

    if(!PyArg_ParseTuple(args, ""))
        return NULL;

    return PyInt_FromLong(RENPY_TTF_FontHeight(font));
}



/*DOC*/ static char doc_font_get_descent[] =
    /*DOC*/    "Font.get_descent() -> int\n"
    /*DOC*/    "gets the font descent\n"
    /*DOC*/    "\n"
    /*DOC*/    "Returns the descent for the font. The descent is the number of\n"
    /*DOC*/    "pixels from the font baseline to the bottom of the font.\n"
    /*DOC*/    "With most fonts this is a negative number.\n"
    /*DOC*/ ;

static PyObject* font_get_descent(PyObject* self, PyObject* args)
{
    RENPY_TTF_Font* font = PyFont_AsFont(self);

    if(!PyArg_ParseTuple(args, ""))
        return NULL;

    return PyInt_FromLong(RENPY_TTF_FontDescent(font));
}



/*DOC*/ static char doc_font_get_ascent[] =
    /*DOC*/    "Font.get_ascent() -> int\n"
    /*DOC*/    "gets the font ascent\n"
    /*DOC*/    "\n"
    /*DOC*/    "Returns the ascent for the font. The ascent is the number of\n"
    /*DOC*/    "pixels from the font baseline to the top of the font.\n"
    /*DOC*/ ;

static PyObject* font_get_ascent(PyObject* self, PyObject* args)
{
    RENPY_TTF_Font* font = PyFont_AsFont(self);

    if(!PyArg_ParseTuple(args, ""))
        return NULL;

    return PyInt_FromLong(RENPY_TTF_FontAscent(font));
}



/*DOC*/ static char doc_font_get_linesize[] =
    /*DOC*/    "Font.get_linesize() -> int\n"
    /*DOC*/    "gets the font recommended linesize\n"
    /*DOC*/    "\n"
    /*DOC*/    "Returns the linesize for the font. Each font comes with it's own\n"
    /*DOC*/    "recommendation for the spacing number of pixels between each line\n"
    /*DOC*/    "of the font.\n"
    /*DOC*/ ;

static PyObject* font_get_linesize(PyObject* self, PyObject* args)
{
    RENPY_TTF_Font* font = PyFont_AsFont(self);

    if(!PyArg_ParseTuple(args, ""))
        return NULL;

    return PyInt_FromLong(RENPY_TTF_FontLineSkip(font));
}



/*DOC*/ static char doc_font_get_bold[] =
    /*DOC*/    "Font.get_bold() -> bool\n"
    /*DOC*/    "status of the bold attribute\n"
    /*DOC*/    "\n"
    /*DOC*/    "Get the current status of the font's bold attribute\n"
    /*DOC*/ ;

static PyObject* font_get_bold(PyObject* self, PyObject* args)
{
    RENPY_TTF_Font* font = PyFont_AsFont(self);

    if(!PyArg_ParseTuple(args, ""))
        return NULL;

    return PyInt_FromLong((RENPY_TTF_GetFontStyle(font)&RENPY_TTF_STYLE_BOLD) != 0);
}



/*DOC*/ static char doc_font_set_bold[] =
    /*DOC*/    "Font.set_bold(bool) -> None\n"
    /*DOC*/    "assign the bold attribute\n"
    /*DOC*/    "\n"
    /*DOC*/    "Enables or disables the bold attribute for the font. Making the\n"
    /*DOC*/    "font bold does not work as well as you expect.\n"
    /*DOC*/ ;

static PyObject* font_set_bold(PyObject* self, PyObject* args)
{
    RENPY_TTF_Font* font = PyFont_AsFont(self);
    int style, val;

    if(!PyArg_ParseTuple(args, "i", &val))
        return NULL;

    style = RENPY_TTF_GetFontStyle(font);
    if(val)
        style |= RENPY_TTF_STYLE_BOLD;
    else
        style &= ~RENPY_TTF_STYLE_BOLD;
    RENPY_TTF_SetFontStyle(font, style);

    Py_RETURN_NONE;
}



/*DOC*/ static char doc_font_get_italic[] =
    /*DOC*/    "Font.get_italic() -> bool\n"
    /*DOC*/    "status of the italic attribute\n"
    /*DOC*/    "\n"
    /*DOC*/    "Get the current status of the font's italic attribute\n"
    /*DOC*/ ;

static PyObject* font_get_italic(PyObject* self, PyObject* args)
{
    RENPY_TTF_Font* font = PyFont_AsFont(self);

    if(!PyArg_ParseTuple(args, ""))
        return NULL;

    return PyInt_FromLong((RENPY_TTF_GetFontStyle(font)&RENPY_TTF_STYLE_ITALIC) != 0);
}



/*DOC*/ static char doc_font_set_italic[] =
    /*DOC*/    "Font.set_italic(bool) -> None\n"
    /*DOC*/    "assign the italic attribute\n"
    /*DOC*/    "\n"
    /*DOC*/    "Enables or disables the italic attribute for the font.\n"
    /*DOC*/ ;

static PyObject* font_set_italic(PyObject* self, PyObject* args)
{
    RENPY_TTF_Font* font = PyFont_AsFont(self);
    int style, val;

    if(!PyArg_ParseTuple(args, "i", &val))
        return NULL;

    style = RENPY_TTF_GetFontStyle(font);
    if(val)
        style |= RENPY_TTF_STYLE_ITALIC;
    else
        style &= ~RENPY_TTF_STYLE_ITALIC;
    RENPY_TTF_SetFontStyle(font, style);

    Py_RETURN_NONE;
}



/*DOC*/ static char doc_font_get_underline[] =
    /*DOC*/    "Font.get_underline() -> bool\n"
    /*DOC*/    "status of the underline attribute\n"
    /*DOC*/    "\n"
    /*DOC*/    "Get the current status of the font's underline attribute\n"
    /*DOC*/ ;

static PyObject* font_get_underline(PyObject* self, PyObject* args)
{
    RENPY_TTF_Font* font = PyFont_AsFont(self);

    if(!PyArg_ParseTuple(args, ""))
        return NULL;

    return PyInt_FromLong((RENPY_TTF_GetFontStyle(font)&RENPY_TTF_STYLE_UNDERLINE) != 0);
}



/*DOC*/ static char doc_font_set_underline[] =
    /*DOC*/    "Font.set_underline(bool) -> None\n"
    /*DOC*/    "assign the underline attribute\n"
    /*DOC*/    "\n"
    /*DOC*/    "Enables or disables the underline attribute for the font.\n"
    /*DOC*/ ;

static PyObject* font_set_underline(PyObject* self, PyObject* args)
{
    RENPY_TTF_Font* font = PyFont_AsFont(self);
    int style, val;

    if(!PyArg_ParseTuple(args, "i", &val))
        return NULL;

    style = RENPY_TTF_GetFontStyle(font);
    if(val)
        style |= RENPY_TTF_STYLE_UNDERLINE;
    else
        style &= ~RENPY_TTF_STYLE_UNDERLINE;
    RENPY_TTF_SetFontStyle(font, style);

    Py_RETURN_NONE;
}



/*DOC*/ static char doc_font_render[] =
    /*DOC*/    "Font.render(text, antialias, fore_RGBA, [back_RGBA]) -> Surface\n"
    /*DOC*/    "render text to a new image\n"
    /*DOC*/    "\n"
    /*DOC*/    "Render the given text onto a new image surface. The given text\n"
    /*DOC*/    "can be standard python text or unicode. Antialiasing will smooth\n"
    /*DOC*/    "the edges of the font for a much cleaner look. The foreground\n"
    /*DOC*/    "and background color are both RGBA, the alpha component is ignored\n"
    /*DOC*/    "if given. If the background color is omitted, the text will have a\n"
    /*DOC*/    "transparent background.\n"
    /*DOC*/    "\n"
    /*DOC*/    "Note that font rendering is not thread safe, therefore only one\n"
    /*DOC*/    "thread can render text at any given time.\n"
    /*DOC*/    "\n"
    /*DOC*/    "Also, rendering smooth text with underlines will crash with SDL_ttf\n"
    /*DOC*/    "less that version 2.0, be careful.\n"
    /*DOC*/    "\n"
    /*DOC*/    "If you pass an empty string, render() will return a blank surface\n"
    /*DOC*/    "1 pixel wide and the same height as the font.\n"
    /*DOC*/ ;

static PyObject* font_render(PyObject* self, PyObject* args)
{
    RENPY_TTF_Font* font = PyFont_AsFont(self);
    int aa;
    PyObject* text, *final;
    PyObject* fg_rgba_obj, *bg_rgba_obj = NULL;
    Uint8 rgba[4];
    SDL_Surface* surf;
    SDL_Color foreg, backg;
    if(!PyArg_ParseTuple(args, "OiO|O", &text, &aa, &fg_rgba_obj, &bg_rgba_obj))
        return NULL;

    if(!RGBAFromObj(fg_rgba_obj, rgba))
        return RAISE(PyExc_TypeError, "Invalid foreground RGBA argument");
    foreg.r = rgba[0]; foreg.g = rgba[1]; foreg.b = rgba[2];
    if(bg_rgba_obj)
    {
        if(!RGBAFromObj(bg_rgba_obj, rgba))
            return RAISE(PyExc_TypeError, "Invalid background RGBA argument");
        backg.r = rgba[0];
        backg.g = rgba[1];
        backg.b = rgba[2];
        backg.unused = 0;
    } else {
        backg.r = 0;
        backg.g = 0;
        backg.b = 0;
        backg.unused = 0;
    }


    if(!PyObject_IsTrue(text))
    {
        int height = RENPY_TTF_FontHeight(font);
        surf = SDL_CreateRGBSurface(SDL_SWSURFACE, 1, height, 32, 0xff<<16, 0xff<<8, 0xff, 0);
        if(bg_rgba_obj)
        {
            Uint32 c = SDL_MapRGB(surf->format, backg.r, backg.g, backg.b);
            SDL_FillRect(surf, NULL, c);
        }
        else
            SDL_SetColorKey(surf, SDL_SRCCOLORKEY, 0);
    }
    else if(PyUnicode_Check(text))
    {
        PyObject* strob = PyEval_CallMethod(text, "encode", "(s)", "utf-8");
        char *string = PyString_AsString(strob);

        if(aa)
        {
            if(!bg_rgba_obj)
                surf = RENPY_TTF_RenderUTF8_Blended(font, string, foreg);
            else
                surf = RENPY_TTF_RenderUTF8_Shaded(font, string, foreg, backg);
        }
        else
            surf = RENPY_TTF_RenderUTF8_Solid(font, string, foreg);

        Py_DECREF(strob);
    }
    else if(PyString_Check(text))
    {
        char* string = PyString_AsString(text);
        if(aa)
        {
            if(!bg_rgba_obj)
                surf = RENPY_TTF_RenderText_Blended(font, string, foreg);
            else
                surf = RENPY_TTF_RenderText_Shaded(font, string, foreg, backg);
        }
        else
            surf = RENPY_TTF_RenderText_Solid(font, string, foreg);
    }
    else
        return RAISE(PyExc_TypeError, "text must be a string or unicode");

    if(!surf)
        return RAISE(PyExc_SDLError, "SDL_ttf render failed");

    if(!aa && bg_rgba_obj) /*turn off transparancy*/
    {
        SDL_SetColorKey(surf, 0, 0);
        surf->format->palette->colors[0].r = backg.r;
        surf->format->palette->colors[0].g = backg.g;
        surf->format->palette->colors[0].b = backg.b;
    }

    final = PySurface_New(surf);
    if(!final)
        SDL_FreeSurface(surf);
    return final;
}



/*DOC*/ static char doc_font_size[] =
    /*DOC*/    "Font.size(text) -> width, height\n"
    /*DOC*/    "size of rendered text\n"
    /*DOC*/    "\n"
    /*DOC*/    "Computes the rendered size of the given text. The text can be\n"
    /*DOC*/    "standard python text or unicode. Changing the bold and italic\n"
    /*DOC*/    "attributes can change the size of the rendered text.\n"
    /*DOC*/ ;

static PyObject* font_size(PyObject* self, PyObject* args)
{
    RENPY_TTF_Font* font = PyFont_AsFont(self);
    int w, h;
    PyObject* text;

    if(!PyArg_ParseTuple(args, "O", &text))
        return NULL;

    if(PyUnicode_Check(text))
    {
        PyObject* strob = PyEval_CallMethod(text, "encode", "(s)", "utf-8");
        char *string = PyString_AsString(strob);

        RENPY_TTF_SizeUTF8(font, string, &w, &h);

        Py_DECREF(strob);
    }
    else if(PyString_Check(text))
    {
        char* string = PyString_AsString(text);
        RENPY_TTF_SizeText(font, string, &w, &h);
    }
    else
        return RAISE(PyExc_TypeError, "text must be a string or unicode");

    return Py_BuildValue("(ii)", w, h);
}

static PyObject* font_set_expand(PyObject* self, PyObject* args)
{
    RENPY_TTF_Font* font = PyFont_AsFont(self);
    float expand;
    
    if(!PyArg_ParseTuple(args, "f", &expand))
        return NULL;

    RENPY_TTF_SetExpand(font, expand);

    Py_RETURN_NONE;
}



static PyMethodDef font_methods[] =
{
    { "get_height", font_get_height, 1, doc_font_get_height },
    { "get_descent", font_get_descent, 1, doc_font_get_descent },
    { "get_ascent", font_get_ascent, 1, doc_font_get_ascent },
    { "get_linesize", font_get_linesize, 1, doc_font_get_linesize },

    { "get_bold", font_get_bold, 1, doc_font_get_bold },
    { "set_bold", font_set_bold, 1, doc_font_set_bold },
    { "get_italic", font_get_italic, 1, doc_font_get_italic },
    { "set_italic", font_set_italic, 1, doc_font_set_italic },
    { "get_underline", font_get_underline, 1, doc_font_get_underline },
    { "set_underline", font_set_underline, 1, doc_font_set_underline },

    { "render", font_render, 1, doc_font_render },
    { "size", font_size, 1, doc_font_size },

    { "set_expand", font_set_expand, 1, ""},
    
    { NULL, NULL }
};



/*font object internals*/

static void font_dealloc(PyFontObject* self)
{
    RENPY_TTF_Font* font = PyFont_AsFont(self);

    if(font && font_initialized)
        RENPY_TTF_CloseFont(font);

    if(self->weakreflist)
        PyObject_ClearWeakRefs((PyObject*)self);
    self->ob_type->tp_free((PyObject*)self);
}


static int font_init(PyFontObject *self, PyObject *args, PyObject *kwds)
{
    int fontsize;
    RENPY_TTF_Font* font = NULL;
    PyObject* fileobj;
	
    self->font = NULL;
    if(!PyArg_ParseTuple(args, "Oi|iff", &fileobj, &fontsize))
        return -1;

    if(!font_initialized)
    {
        RAISE(PyExc_SDLError, "font not initialized");
        return -1;
    }

    Py_INCREF(fileobj);

    if(fontsize <= 1)
        fontsize = 1;

    if(fileobj == Py_None) {
        Py_DECREF(fileobj);
        fileobj = font_resource(font_defaultname);
        if(!fileobj)
        {
            RAISE(PyExc_RuntimeError, "default font not found");
            return -1;
        }
        fontsize = (int)(fontsize * .6875);
        if(fontsize <= 1)
            fontsize = 1;
    }

    if(PyString_Check(fileobj) || PyUnicode_Check(fileobj))
    {
        FILE* test;
        char* filename = PyString_AsString(fileobj);
        Py_DECREF(fileobj);
        fileobj = NULL;

        if(!filename)
            return -1;

        /*check if it is a valid file, else SDL_ttf segfaults*/
        test = fopen(filename, "rb");
        if(!test)
        {
            if (!strcmp(filename, font_defaultname))
            {
                fileobj = font_resource(font_defaultname);
            }
            if (!fileobj) {
                PyErr_SetString(PyExc_IOError, "unable to read font filename");
                return -1;
            }
        }
        else
        {
            fclose(test);
            // Py_BEGIN_ALLOW_THREADS
                font = RENPY_TTF_OpenFont(filename, fontsize);
            // Py_END_ALLOW_THREADS
		}
    }
    if (!font)
    {
#ifdef RENPY_TTF_MAJOR_VERSION
        SDL_RWops *rw;
        rw = RWopsFromPython(fileobj);
        if (!rw) {
            Py_DECREF(fileobj);
            return -1;
        }
        // Py_BEGIN_ALLOW_THREADS
            font = RENPY_TTF_OpenFontIndexRW(rw, 1, fontsize, 0);
        // Py_END_ALLOW_THREADS
#else
            Py_DECREF(fileobj);
        RAISE(PyExc_NotImplementedError, "nonstring fonts require SDL_ttf-2.0.6");
        return -1;
#endif
    }

    if(!font)
    {
        RAISE(PyExc_RuntimeError, SDL_GetError());
        return -1;
    }

    self->font = font;
    return 0;
}


/*DOC*/ static char doc_Font_MODULE[] =
    /*DOC*/    "The font object is created only from pygame.font.Font(). Once a\n"
    /*DOC*/    "font is created it's size and TTF file cannot be changed. The\n"
    /*DOC*/    "Font objects are mainly used to render() text into a new Surface.\n"
    /*DOC*/    "The Font objects also have a few states that can be set with\n"
    /*DOC*/    "set_underline(bool), set_bold(bool), set_italic(bool). Each of\n"
    /*DOC*/    "these functions contains an equivalent get_XXX() routine to find\n"
    /*DOC*/    "the current state. There are also many routines to query the\n"
    /*DOC*/    "dimensions of the text. The rendering functions work with both\n"
    /*DOC*/    "normal python strings, as well as with unicode strings.\n"
    /*DOC*/ ;

static PyTypeObject PyFont_Type =
{
    PyObject_HEAD_INIT(NULL)
    0,
    "pygame.font.Font",
    sizeof(PyFontObject),
    0,
    (destructor)font_dealloc,
    0,
    0, /*getattr*/
    0,
    0,
    0,
    0,
    NULL,
    0,
    (hashfunc)NULL,
    (ternaryfunc)NULL,
    (reprfunc)NULL,
    0L,0L,0L,
    Py_TPFLAGS_DEFAULT | Py_TPFLAGS_BASETYPE, /* tp_flags */
    doc_Font_MODULE, /* Documentation string */
    0,					/* tp_traverse */
    0,					/* tp_clear */
    0,					/* tp_richcompare */
    offsetof(PyFontObject, weakreflist),    /* tp_weaklistoffset */
    0,					/* tp_iter */
    0,					/* tp_iternext */
    font_methods,			        /* tp_methods */
    0,				        /* tp_members */
    0,				        /* tp_getset */
    0,					/* tp_base */
    0,					/* tp_dict */
    0,					/* tp_descr_get */
    0,					/* tp_descr_set */
    0,					/* tp_dictoffset */
    (initproc)font_init,			/* tp_init */
    0,					/* tp_alloc */
    0,	                /* tp_new */
};

//PyType_GenericNew,	                /* tp_new */


/*font module methods*/

/*DOC*/ static char doc_get_default_font[] =
    /*DOC*/    "pygame.font.get_default_font() -> string\n"
    /*DOC*/    "get the name of the default font\n"
    /*DOC*/    "\n"
    /*DOC*/    "returns the filename for the default truetype font.\n"
    /*DOC*/ ;

static PyObject* get_default_font(PyObject* self, PyObject* args)
{
    if(!PyArg_ParseTuple(args, ""))
        return NULL;
    return PyString_FromString(font_defaultname);
}



/*font module methods*/
#if 0
/*DOC*/ static char doc_Font[] =
    /*DOC*/    "pygame.font.Font(file, size) -> Font\n"
    /*DOC*/    "create a new font object\n"
    /*DOC*/    "\n"
    /*DOC*/    "This will create a new font object. The given file can\n"
    /*DOC*/    "be a filename or any python file-like object.\n"
    /*DOC*/    "The size represents the height of the font in\n"
    /*DOC*/    "pixels. The file argument can be 'None', which will\n"
    /*DOC*/    "use a plain default font.\n"
    /*DOC*/    "\n"
    /*DOC*/    "You must have at least SDL_ttf-2.0.6 for file object\n"
    /*DOC*/    "support. You can load TTF and FON fonts.\n"
    /*DOC*/ ;
#endif


static PyMethodDef font_builtins[] =
{
    { "__PYGAMEinit__", font_autoinit, 1, doc_init },
    { "init", fontmodule_init, 1, doc_init },
    { "quit", fontmodule_quit, 1, doc_quit },
    { "get_init", get_init, 1, doc_get_init },
    { "get_default_font", get_default_font, 1, doc_get_default_font },
    { NULL, NULL }
};



static PyObject* PyFont_New(RENPY_TTF_Font* font)
{
    PyFontObject* fontobj;

    if(!font)
        return RAISE(PyExc_RuntimeError, "unable to load font.");
    fontobj = (PyFontObject *)PyFont_Type.tp_new(&PyFont_Type, NULL, NULL);

    if(fontobj)
        fontobj->font = font;

    return (PyObject*)fontobj;
}



/*DOC*/ static char doc_pygame_font_MODULE[] =
    /*DOC*/    "The font module allows for rendering TrueType fonts into a new\n"
    /*DOC*/    "Surface object. This module is optional and requires SDL_ttf as a\n"
    /*DOC*/    "dependency. You may want to check for pygame.font to import and\n"
    /*DOC*/    "initialize before attempting to use the module.\n"
    /*DOC*/    "\n"
    /*DOC*/    "Most of the work done with fonts are done by using the actual\n"
    /*DOC*/    "Font objects. The module by itself only has routines to\n"
    /*DOC*/    "initialize the module and create Font objects with\n"
    /*DOC*/    "pygame.font.Font().\n"
    /*DOC*/    "\n"
    /*DOC*/    "You can load fonts from the standard system fonts by using the\n"
    /*DOC*/    "pygame.font.SysFont() method. There are also other functions to\n"
    /*DOC*/    "help you work with system fonts.\n"
    /*DOC*/    "\n"
    /*DOC*/ ;

PYGAME_EXPORT
void init_renpy_font(void)
{
    PyObject *module;

    if (PyType_Ready(&PyFont_Type) < 0)
        return;

    /* create the module */
    PyFont_Type.ob_type = &PyType_Type;
    PyFont_Type.tp_new = &PyType_GenericNew;

    module = Py_InitModule3("_renpy_font", font_builtins, doc_pygame_font_MODULE);
    self_module = module;

    Py_INCREF((PyObject*)&PyFont_Type);
    PyModule_AddObject(module, "FontType", (PyObject *)&PyFont_Type);
    Py_INCREF((PyObject*)&PyFont_Type);
    PyModule_AddObject(module, "Font", (PyObject *)&PyFont_Type);

    import_pygame_base();
    import_pygame_surface();
    import_pygame_rwobject();
}

