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# Pause

Function: Pause( | delay)

Returns a transition that shows the new screen for delay seconds.

This is useful for implementing a puase that behaves as a transition does, one that is skipped when transitions are.

## Example

    # This will show the interstitial if the user has transitions enabled.
    # If the user turns off transitions, nothing will be shown.

    scene bg interstitial
    with dissolve
    with Pause(2)

    scene bg another place
    with dissolve

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