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# renpy.game_menu

Function: | renpy.game_menu | (screen=None):

Invokes the game menu.

screen is the screen to access, usually one of "load_screen", "save_screen", or "preferences_screen", but the user can define other game menu screens. If None, it defaults to the value of _game_menu_screen.

    menu:
        "Would you like to save your game?"
        "Yes.":
              $ renpy.game_menu("save_screen")
        "No.":
              pass

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