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# ui.layer

Function: ui.layer( | name)

This causes widgets to be added to the named layer, until a matching call to ui.close .

## Example

    python:
        # This function actually draws the overlay menu.
        def overlay_menu_func():
            if overlay_menu.shown:

                ui.layer("overlay_menu")

                ui.vbox(xpos=1.0, xanchor="right", ypos=0.75, yanchor="bottom")

                def button(label, target):
                    ui.textbutton(label, clicked=renpy.curried_call_in_new_context(target))

                button("Load Game", "_game_menu_load")
                button("Save Game", "_game_menu_save")
                button("Preferences", "_game_menu_preferences")

                ui.close() # ui.vbox
                ui.close() # ui.layer

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